- IK/FK seamless switching (context menu?)
 - Stretchy Soft IK (python plugin or rig)
 - Multi-purpose math node (python plugin)
 - Volume Preservation
 - - Muscle plugin/joints
 - - Skin wrap deformer (python plugin)
 - > One skin wrap to multiple surfaces (NURBS or polygons)
 - > Paintable weights
 - - Pose Space Deformations
 - > Rewrite poseReader in python
 - > Rewrite PSD in python?
 - "Sculpable" layered body deformations
 - Simple secondary animation on hair using "delay" python node
 - Cloth sim on pants
 
Facial Rig
- Adaptable Facial Rigging tool
 - Pseudo "skin-sliding" joint-driven facial rig that adheres to director-approved shapes/look
 - Facial GUI in Maya
 - Sticky lips
 - Take note of necessary controls under the eyes for more facial movement
 - Pupil dilation
 - Ability to shape eyelids (3 joints to control surface of lids?)
 - On-surface controls? Direct face manipulation without controls?
 - Teeth translation controls
 - Remember to have upper lips down and lower lips up instead of just lips in shape
 - "Sculpable" layered facial deformations
 - "vert snap" deformer node to stick overall body to the face alone
 
Tools
- Rewrite AutoRig tool with interface (Mel or pyQT)
 - Customizable Character UI (Mel/pyQT/HTML)
 
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