- IK/FK seamless switching (context menu?)
- Stretchy Soft IK (python plugin or rig)
- Multi-purpose math node (python plugin)
- Volume Preservation
- - Muscle plugin/joints
- - Skin wrap deformer (python plugin)
- > One skin wrap to multiple surfaces (NURBS or polygons)
- > Paintable weights
- - Pose Space Deformations
- > Rewrite poseReader in python
- > Rewrite PSD in python?
- "Sculpable" layered body deformations
- Simple secondary animation on hair using "delay" python node
- Cloth sim on pants
Facial Rig
- Adaptable Facial Rigging tool
- Pseudo "skin-sliding" joint-driven facial rig that adheres to director-approved shapes/look
- Facial GUI in Maya
- Sticky lips
- Take note of necessary controls under the eyes for more facial movement
- Pupil dilation
- Ability to shape eyelids (3 joints to control surface of lids?)
- On-surface controls? Direct face manipulation without controls?
- Teeth translation controls
- Remember to have upper lips down and lower lips up instead of just lips in shape
- "Sculpable" layered facial deformations
- "vert snap" deformer node to stick overall body to the face alone
Tools
- Rewrite AutoRig tool with interface (Mel or pyQT)
- Customizable Character UI (Mel/pyQT/HTML)
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